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Lost Dog

Role: Tech Lead

A 2D programming puzzle where players have to plan their way through obstacles and enemies using instructions in order to guide the dog to its destination!

Engine used: Custom (with Alpha Engine)

Language used: C/C++

Team size: 4

Project duration: 3 months

Key Roles

 

Tech

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  • Managed the project code base and ensured no game-breaking bugs and memory leaks

 

Serialization

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  • Wrote a simple XML parser to read in XML data files
     

Gameplay

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  • Implemented the game grid system used to create the level

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UI

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  • Implemented a simple UI system utilising buttons to create simple menus

 

Level Editor​
 

  • Implemented a simple grid-based level editor using C# and WPF
     

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