top of page

Little Chef Story

Role: Tools, Gameplay Programmer

Engine used: Claytopia Engine (Custom-made)

A 3D simulation game where players play as a chef, trying to create the best dishes using the freshest ingredients available around you to make Pulau Ibin great again.

Language used: C++

Team size: 7

Project duration: 6 months

Key Roles

 

Editor

​

  • Implemented a level editor using the ImGui library

  • Implemented an undo-redo system that can undo and redo most changes

  • Implemented an editor camera close to Unity's editor camera

​

Serialization

​

  • Used a third-party XML parser library and integrated it with the game engine

  • Made used of reflection (developed by the tech lead) in the serialization and deserialization of game data

 

Gameplay

​

  • Implemented a dialogue system used in the game to deliver information to the player

  • Scripted the tutorial dialogues in the tutorial.

​

​

bottom of page